According to the press release, J L Stream is available in India and most countries around the world, offering streamers an opportunity to showcase their talent in any language, any time, and receive revenue. Therefore, payments integrated into J L Stream app support three main types of transactions:
In-app purchase of coins by J L Stream users (supported by Rapyd Collect);
Users sending gifts to broadcasters whose content they enjoy as a form of appreciation (developed in-house);
Streamers or broadcasters cashing out gifts with their preferred payment methods (supported by Rapyd Disburse).
Overall, thanks to Rapyd's Collect and Disburse solutions, along with the Rapyd Global Payments Network, J L Stream offers its users a localised payment experience on the app, enables streamers to get paid, and reduces J L Stream's costs compared to building its own global payment infrastructure.
Furthermore, Rapyd Collect allows J L Stream to accept payments from users around the world in their locally-preferred way – including bank transfers and Netbanking, local e-wallets, and credit or debit cards. Indian consumers, for example, can pay with UPI, Netbanking, any Indian debit or credit card, and most ewallets including Paytm and PhonePe when they consume live stream or play games on J L Stream. Besides, Rapyd Disburse enables J L Stream's streamers to get paid in their bank accounts in their respective home countries.
The initiative comes as COVID-19 has further boosted the consumption of digital content among Indians. According to KPMG, Indian consumers are likely to form new habits resulting in increased consumption of OTT content and online gaming even after COVID-19 comes under control.
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